This September and October, a playful pack of wild beasts will appear in unexpected places across the city of Bristol, waiting for someone to play with them. Triggered by people passing or stopping, this magically interactive project will be created using projectors and sensors and will stretch across the whole city.
LAX are an experimental design team based in Poland, who describe themselves as practicing ‘at the edge of architecture’, testing the boundaries of urban planning, design, psychology and computation. They will now work with Watershed producers across the summer in Bristol developing the technology to bring their vision to life – before moving the project to Japan as part of Playable City Tokyo.
As Development Director of the Playable City programme I’m looking to build relationships with cities, brands and technologies to expand the international reach of Playable City during 2015 and 2016; generating a global network of enquiry and experimentation into future city development by creating democratic, inclusive and unexpected connections, person to person, person to city.